Architectures for shared haptic virtual environments

Pietro Buttolo, Roberto Oboe, Blake Hannaford

Research output: Contribution to journalArticlepeer-review

Abstract

The lack of force feedback in visual-only simulations may seriously hamper user proprioception, effectiveness and sense of immersion while manipulating virtual environments. Haptic rendering, the process of feeding back force to the user in response to interaction with the environment is sensitive to delay and can become unstable. In this paper we will describe various techniques to integrate force feedback in shared virtual simulations, dealing with significant and unpredictable delays. Three different implementations are investigated: static, collaborative and cooperative haptic virtual environments.

Original languageEnglish
Pages (from-to)421-429
Number of pages9
JournalComputers and Graphics (Pergamon)
Volume21
Issue number4
Publication statusPublished - Jul 1997

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Geometry and Topology
  • Modelling and Simulation

Fingerprint

Dive into the research topics of 'Architectures for shared haptic virtual environments'. Together they form a unique fingerprint.

Cite this